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add readme, add screenshots, add project desc and its png, and main a…
…nd other project codes
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.1.32319.34 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Human", "Human\Human.vcxproj", "{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Debug|x64.ActiveCfg = Debug|x64 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Debug|x64.Build.0 = Debug|x64 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Debug|x86.Build.0 = Debug|Win32 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Release|x64.ActiveCfg = Release|x64 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Release|x64.Build.0 = Release|x64 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Release|x86.ActiveCfg = Release|Win32 | ||
{E5C25564-F3DC-48FE-B00F-0FD2E15D8940}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {86EC0C5D-95DB-4E31-93F7-11771D1D3B67} | ||
EndGlobalSection | ||
EndGlobal |
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cmake_minimum_required(VERSION 3.24) | ||
project(Human) | ||
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set(CMAKE_CXX_STANDARD 17) | ||
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add_executable(Human Temp.cpp Device_Draw.h Body_Control.h) |
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