Releases: benlmyers/swiftui-particles
Releases · benlmyers/swiftui-particles
v2.0-pre-5
Thank you for using Particles!
✨ Check out our new discussion page!
Changes in Pre-Release 5:
- Added a new
hugging:
parameter toLattice
, which allows Lattice particles to 'hug' specified edges of a view. - Added
.drag(_:)
,.drag(with:)
, anddrag(in:)
modifiers for particle deceleration. - Added
.zIndex(_:)
,.zIndex(with:)
, and.zIndex(in:)
modifiers for particle layering. - Added
.delay(_:)
,.delay(with:)
, and.delay(in:)
modifiers for particle appearance delay. - Added
ParticleSystem.Data.touches
, allowing particle systems to integrate touch interaction (iOS only) - Added
.colorOverlay(from:to:)
for random color via lerp and.colorOverlay(with:)
for refined control - Added
.glow(from:to:radiusIn:)
for random glow via lerp and.glow(withColor:withRadius:)
for refined control - Added a Comet preset.
- Added a watchOS example app target.
- Fixed issues with
.emitSingle()
not working when emittingLattice
particles. - Fixed issues with
ParticleSystem
view stuttering. - Fixed several issues with presets displayed in the example app.

v2.0-pre-4
This release fixes Lattice on iOS.
v2.0-pre-3
- Fixed a build issue with iOS.
- Removed Lattice functionality from iOS temporarily (#5)
v2.0-pre-2
Welcome to a new, refreshed Particles! 🎉
For more information on what's new, see the README.
v2.0-pre-1
Welcome to a new, refreshed Particles! 🎉
For more information on what's new, see the README.