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Node-Based Shader Editor

Node based Shader Editor in webGL done as my final degree's project, a demo can be checked online on http://victhorlopez.github.io/editor/. Many thanks to my tutor, Javier Agenjo (https://github.com/jagenjo) who advised me throughout the entire project and also provided me with very useful libraries to develop this project.

Other libraries

The project includes some other libraries to fulfill other requirements

For the UI:

For the icons:

General utility:

Assets

The assets for the project all are extracted from the following links.

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  • JavaScript 77.2%
  • CSS 17.2%
  • HTML 5.6%