Before exporting the physical scene, you should
- rotate object in edit mode to align the bound box
- set the origin of geometry to it's bounds center
- apply scale to object data
Update Dec-2020
- Added option to Export only selected objects
Install
- In the Blender program folder, navigate to [[2.8x\scripts\addons]]
- Create a folder in 'addons' and name it something like "io_bullet_blender_exporter" (no spaces, hyphens)
- Copy all the files in this project to the folder
- Start Blender, open Preferences > Add-ons enable "Bullet json format"