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A script to create Escher-like tilings of the Poincare disk.

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Escher

Python script is for creating Escher-like tilings of the Poincare disk.

MATHEMATICAL BACKGROUND:

The Poincare disk is a model of hyperbolic geometry, where the points
are the points of the unit disk and lines are either lines containing
the origin, or circlular arcs intersecting the unit circle in right 
angle. A hyperbolic triangle is therefore a region bounded by three 
line segments (that either look straight or circular) obtained from
three points. The angle between two hyperbolic lines is the same as the
usual Euclidean angle. A fun fact is that the sum of the angles of a
hyperbolic triangle is always less than 180 degrees, and this sum can
take any value between 0 and 180 degrees.

On the Euclidean plane, if one takes an equilateral triangle and keeps
reflecting it to different sides of the triangle, one can obtain a
tiling of the whole plane using the same triangle (without overlapping
and leftover uncovered areas). One can do this with a 90-60-30, and
a 120-30-30 triangle as well, but that's all. Indeed, each angle of the
triangle must be a quotient of 360 degrees by an positive integer,
otherwise the triangles overlap when flipping them around a vertex.
Since the sum of the three angles is 180 degrees, we have the equation
360/a + 360/b + 360/c = 180 where a, b, c are positive integers, at least
3. I.e. 1/a + 1/b + 1/c = 1/2. One can easily check that only the triples
(3, 6, 6), (4, 6, 12) and (6, 6, 6) work as (a, b, c).

On the hyperbolic plane however, the required condition is
1/a + 1/b + 1/c < 1/2, and here there are infinitely many possibilities,
which explains why the tessallations of the hyperbolic plane are much 
richer than that of the Euclidean plane. 

If all of a, b, c are even, then the tilings have the nice property that 
the any side of any triangle in the tessallation is a subset of a line
that run along the boundaries of triangles. If any of a, b, c is odd,
then some of these lines cut into the interior of other triangles which
makes the situation more complicated. Therefore we restrict ourselves
to the case when (a, b, c) = (2p, 2q, 2r) for some integers p, q, r.
In the hyperbolic plane, 1/p + 1/q + 1/r < 1 should hold.

WHAT THE PROGRAM DOES:

Creates a tiling of the Poincare disk using any triangle shape that 
satisfies 1/p + 1/q + 1/r < 1. The inside of each hyperbolic triangle
is filled with an image. This image should be specified by the name
of an image file and the coordinates of the three vertices of the
triangular region that is then pasted into the hyperbolic triangle.
One can actually use multiple images. If one uses two images, they
will fill the triangles alternatingly. (E.g. one image with Tom,
another with Jerry, and the infinitely Toms will chase infinitely many
Jerrys in the Poincare disk.)If more image, however such
guarantees are impossible to pose, so the outcome will look a little
random. Not even that is guaranteed that no two neighboring triangle
will be filled using the same image.

When specifying the image file and the triangle, the vertices of the 
triangle are allowed to be outside of the image, and in this case any
pixel inside the bounded triangle that is outside of the image will
get a default color (that can also be specified). This is useful if
there is little margin around, say, a face on an image, and thus it is
hard to fully enclose it in a triangle that is contained in the image.

One can also omit specifying an image file. In that case the triangles
will be colored to the default color.

REQUIREMENTS:

- Python Image Library (PIL): since it is not maintained anymore,
    check out its fork "pillow". (If you have Sage, you already have
    PIL installed.)

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