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Fix compile
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phuong-axie committed Nov 23, 2024
1 parent 21318e4 commit 7dfdb17
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Spine.Unity;
using UnityEngine;

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2 changes: 1 addition & 1 deletion Packages/com.skymavis.axiemixer.unity/package.json
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{
"name": "com.skymavis.axiemixer.unity",
"version": "0.6.4",
"version": "0.6.5",
"displayName": "Axie Mixer",
"description": "Core library for mixing Axie's parts together.",
"unity": "2020.3"
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
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Expand Up @@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.6.4
bundleVersion: 0.6.5
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ The `Axie Mixer` is built upon [Spine Animation](http://en.esotericsoftware.com/

⚠️ The package requires `Spine Runtime Library` [(spine-unity 3.8 2021-11-10)](https://esotericsoftware.com/files/runtimes/unity/spine-unity-3.8-2021-11-10.unitypackage). You need to download it manualy, and put it on Plugins folder.

- [Install the package using the following Git URL:](https://docs.unity3d.com/Manual/upm-ui-giturl.html) `https://github.com/axieinfinity/mixer-unity.git?path=/Packages/com.skymavis.axiemixer.unity#v0.6.3`
- [Install the package using the following Git URL:](https://docs.unity3d.com/Manual/upm-ui-giturl.html) `https://github.com/axieinfinity/mixer-unity.git?path=/Packages/com.skymavis.axiemixer.unity#v0.6.5`


# Usage
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