This project aims to develop a fully functional Tetris game from scratch with an added twist: implementing machine learning to enable an AI to play the game. The primary goals are to first create a robust Tetris game using [Python] and then develop and train a machine learning model that can strategize and play Tetris on its own.
- It exists and is being worked on.
- [/] Basic game function working
- AI Model working
- It is done.
- some half done code
- A working game
- A working game that plays itself
- python
- want to use pytorch but might need to use tensor flow
gits having toruble pushing new code :(