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DOOM64EX+ 3.6.5.8 RC1 Released!

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@atsb atsb released this 13 Jun 19:30
· 143 commits to stable since this release
ced8100

This is a Pre-Release of 3.6.5.8 Release Candidate 1. This is used to stress test and stabilise the next upcoming release

  1. SDL2 has been put back as a callback with extra error checking around Fluidsynth to prevent the crashes that randomly happened in its previous implementation
  2. Linedef skipping has been fixed when running fast (linedefs will always be triggered regardless)
  3. Better wadfile loading (SYMBOLS and MOUNTC tags are only needed inside PWADS that define their own graphics) with SYMBOLS, STATUS etc.. being always loaded from the IWAD. These can however be loaded also from the PWAD if they are placed there.
  4. Nearly all Remaster focused wads will load without major changes (depending on the usage of the high resolution images and correct uses of tags)
  5. Micro-stutters on Linux are fixed (compile yourselves)

Windows users, just drag and drop this into your current EX+ directory.