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fix(nodeprintcontroller.cs): #29 Line offset bug #85
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fix(nodeprintcontroller.cs): #29 Line offset bug #85
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…ent breaking lines in viewport Horizontal lines moved up 2 pixels. Vertical lines underneath boxes extended by 1 pixel. fix ashblue#29
I've got a few edge case projects to test this against. Should have time this weekend 👍 |
…ent breaking lines in viewport Vertical lines above boxes moved up by 1 pixel. fix ashblue#29
…thub.com/TNThomas/fluid-behavior-tree into feature/29-minor-editor-rendering-glitch # Conflicts: # Assets/com.fluid.behavior-tree/Editor/BehaviorTree/Printer/NodePrintController.cs
Found and fixed one instance of broken lines, but it didn't look like the ones in your screenshot (not sure how you produced those). |
I'll take a look today. See if the issue went away |
Definitely seeing the issue still in the built in example trees. Can you post a screenshot of how it looks on your end? Also what OS are you using? |
I am using Windows 11. I'll get a screenshot for you after GGJ is over |
…thub.com/TNThomas/fluid-behavior-tree into feature/29-minor-editor-rendering-glitch # Conflicts: # Assets/com.fluid.behavior-tree/Editor/BehaviorTree/Printer/NodePrintController.cs
…thub.com/TNThomas/fluid-behavior-tree into feature/29-minor-editor-rendering-glitch
Weird... I'll have to dig into this a bit more. Sorry for the delay getting this in. |
Might have an idea what's causing this, should get addressed in the next bundle of patches. |
Horizontal lines moved up 2 pixels. Vertical lines underneath boxes extended by 1 pixel.
fix #29