LiV-renderer is a distributed rendering volume engine based on the scenery rendering framework. It offers a straightforward
interface for adding volumes to the scenegraph of scenery
. Currently, MPI functions necessary for parallel image compositing must be defined in the external library that
uses LiV-renderer (see LiV for example), but this is planned for integration into the library in the future.
- Clone the repository:
git clone https://github.com/aryaman-gupta/LiV-renderer.git
- Navigate to the project directory:
cd LiV-renderer
- Build the project using Gradle:
./gradlew build