We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
TouchAction a1 = new TouchAction (driver); a1 .Press (element, 100, 100) .Wait (1000) .Release (); a1.Perform();
MultiAction m = new MultiAction(driver); TouchAction a1 = new TouchAction (driver); a1 .Press (element, 100, 100) .Wait (1000) .Release (); m.Add(a1); TouchAction a2 = new TouchAction (); a2 .Tap (100, 100) .MoveTo (element); m.Add (a2); m.Perform();