React Native Test App provides test apps for all platforms as a package. It handles the native bits for you so you can focus on what's important: your product.
If you want to learn more about the motivation or the design of this tool, you can refer to the wiki.
Install react-native-test-app as a dev dependency. We will use the wizard to
generate your test app:
yarn add react-native-test-app --dev
yarn init-test-appIn this example, we will create a project named "sample" in sample with test
apps for all platforms:
✔ What is the name of your test app? … sample
? Which platforms do you need test apps for? ›
Instructions:
↑/↓: Highlight option
←/→/[space]: Toggle selection
a: Toggle all
enter/return: Complete answer
◉ Android
◉ iOS
◉ macOS
◉ Windows
✔ Where should we create the new project?? … sample
Run yarn inside the new project folder:
cd sample
yarnOnce the dependencies are installed, follow the platform specific instructions below.
Bundle the JS code and assets by running:
yarn build:androidIf you're going to use the development server, you can skip this step.
To start the Android app, run:
yarn androidAlternatively, you can also run the app within Android Studio by pointing it to
the android folder.
Bundle the JS code and assets by running:
yarn build:iosIf you're going to use the development server, you can skip this step.
Before you can run the iOS app, you must first install its native dependencies:
pod install --project-directory=iosThis command is also responsible for generating the Xcode project. To start the iOS app, run:
yarn iosAlternatively, you can also run the app within Xcode by opening the Xcode workspace:
open ios/Sample.xcworkspaceNote: If you made changes to
app.jsonor any other assets, you should re-runpod installto make sure that the changes are included in the Xcode project.
Bundle the JS code and assets by running:
yarn build:iosIf you're going to use the development server, you can skip this step.
Before you can run the macOS app, you must first install its native dependencies:
pod install --project-directory=macosThis command is also responsible for generating the Xcode project. To start the macOS app, run:
yarn macosAlternatively, you can also run the app within Xcode by opening the Xcode workspace:
open macos/Sample.xcworkspaceNote: If you made changes to
app.jsonor any other assets, you should re-runpod installto make sure that the changes are included in the Xcode project.
Bundle the JS code and assets by running:
yarn build:iosBefore you can run the Windows app, you must first generate it:
yarn install-windows-test-app --use-nugetTo start the Windows app, run:
yarn windowsAlternatively, you can also run the app within Visual Studio by opening the solution file:
start windows/Sample.sln
If you choose to use Visual Studio, remember to first set the target platform to
x64. It is set to ARM by default.
Note: If you made changes to
app.jsonor any other assets, you should re-runinstall-windows-test-appto make sure that the changes are included in the Visual Studio project.
All configuration of the test app is done via app.json (otherwise known as the
manifest). You can learn more about that in
the wiki.
Additionally, you can find platform specific documentation below:
For a list of known issues and workarounds, please go to the Troubleshooting page in the wiki.