Skip to content

alex-aaron/matchy-copy

Repository files navigation

matchy-copy

Matchy - A social network for Animals

Goals

  • To work in pairs solving real-world programming problems.
  • To practice creating, accessing and processing data structures, Objects and Arrays, in JavaScript.
  • Practice modeling types of things, animals, using Objects.
  • Practice storing Objects in Arrays, and searching, adding, replacing, and removing these Objects based on criteria.
  • Getting use to using console.log to inspect your work and debug your code.

What Javascript you should know already

  • variables
  • looping
  • Objects
  • Arrays
  • Functions

If you don't know any of these concepts, see a Teacher or TA before starting this project!

Setup

Step 1 - Installation

  • Open your Cloud9 workspace for your website project.
  • In the terminal run the command, os install.
  • Note, the first time you run os install, you'll be asked to login to GitHub. Be certain to type your credentials carefully.
  • From the list of projects, use the up/down arrows to select matchy
  • Note the newly installed projects/matchy folder in your website workspace.

Step 2 - Setting up our Dev Environment

  • Once installed, navigate to and open the files projects/matchy/data.js and projects/matchy/functions.js. We'll code the project exercises in these two files, starting with Part 1 in data.js, then Part 2 in functions.js.
  • To run your test, right click on index.spec.html and select preview. To view your console logs, click on the pop out box (with the arrow) in the top right corner and open the Console in the Chrome Developement Tools.
    • Open the developer console by right clicking anywhere and choosing inspect element. Click on the console tab in the panel that opens up.
    • or -
    • Hit the F12 key.
    • Hit the CMD + Option + I keys for Mac
  • Preview the index.html file to view your animals and their friends!

Part 1

All work in this section will be done in data.js

As we code, save and refresh the browser tab running Matchy. Your work will begin to create a web UI, signaling you've correctly coded the exercises. You will also be logging your data to the console, so you can check this output to make sure your code works as expected.

Step 1 - Object Creation

  1. Open up the file data.js.
  2. Create a variable named animal and assign it to an empty object.
  3. Using dot notation give animal a property named species with a value of any animal species.
  4. Using bracket notation give animal a property called name with a value of your animal`s name.
  5. Using either notation, give animal a property called noises with a value of empty array.
  6. Print your animal Object to the console by adding, console.log(animal);,
  7. It should be something like:
{ species: 'duck', name: 'Jennifer', noises: [] }

Step 2 - Array Creation

  1. Create a variable named noises and assign it to an empty array.
  2. Using bracket notation give noises it's first element. A string representing a sound your animal might make.
  3. Using an array function add another noise to the end of noises.
  4. Go to the array documentation: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array?redirectlocale=en-US
  5. Look through the functions until you find the one that will place an element at the begining of the array.
  6. Add an element to noises using this function.
  7. Using bracket syntax again, add another element to the end of noises. Make sure that the way you do this step would work no matter how many elements noises had. In other words, don't hard code the position of the new element.
  8. console.log the length of noises
  9. console.log the last element in noises again without hard coding the index.
  10. console.log the whole array.
  11. Does it look right?

Step 3 - Combining Step 1 and 2

  1. Using bracket syntax, assign the noises property on animal to our new noises array.
  2. Using any syntax add another noise to the noises property on animal.
  3. console.log animal.
  4. Does it look right?

Step 4 - Review

  1. What are the different ways you can access properties on objects?
  2. What are the different ways of accessing elements on arrays?

Step 5 - Take a Break!

It's super important to give your brain and yourself a rest when you can! Grab a drink and have a think! For like 10 minutes, then, BACK TO WORK! :)

Step 6 - A Collection of Animals

  1. Create a variable named animals and assign it to an empty array.
  2. push our animal that we created to animals. You should now see your first animal appear on your index.html page!
  3. console.log animals. What does it look like?
  4. Create a variable called duck and assign it to the data:
  • { species: 'duck', name: 'Jerome', noises: ['quack', 'honk', 'sneeze', 'woosh'] }
  1. push duck to animals
  2. console.log animals. What does it look like?
  3. Create two more animal objects each with a species, a name, and at least two sounds sounds and add each one of them to `animals.
  4. console.log animals, and, console.log the length of animals. Is everything looking right?

Step 7 - Making Friends

Imagine that our website has a profile page for each animal. On this profile page we can see a list of each animal's friend on the website. Just like how people have a list of friends or followers on facebook or instagram. What would be a good data structure to hold this list of friends?

  1. Choose a data structure for this list of friends.
  2. Write a comment in your code that explains why you chose this data structure.
  3. Create a variable called friends and assign it to the data structure that you chose.
  4. Take a look at the documentation for Math.random here: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/random
  5. Write a function called getRandom that takes our animals array and returns a random index of the input array, using Math.random
  6. Using a random index from this function that you just created, get a random animal and add its name to friends.
  7. console.log friends.
  8. Using bracket notation, add the friends list as a property also named friends on one of the animals in the animals array
  9. console.log your work.

Step 8 - Take Another Break!!

Part 2

All work in this section will be done in functions.js

In this file, we'll create some Functions to work with our data created Part 1, which we coded in the file data.js.

These Functions will pass in all needed parameters, meaning, we will not reach into the global scope to access animals.

Step 1 - Search

  1. Open up the file functions.js in your editor.
  2. Implement a function declaration called search that:
  • Takes a paramater representing an Array of animals.
  • Takes a paramater representing a String, the name of an animal on which to perform a search.
  • Looks through the animals Array, and returns the animal's Object if an animal with that name exists.
  • Returns null if no animal with that name exists
  1. Use the search bar at the top of the page to make sure your function works.

Step 2 - Replace

  1. Write a function declaration called replace with a signature of replace(animals, name, replacement) { //... } that:
  • Takes 3 parameters, an Array of animals, a String representing the name of an animal on which to perform a search, and an Object that represents the replacement animal.
  • If an animal with that name exists within the animals Array, replace it's entire Object with the replacement Object.
  • Otherwise do nothing.
  1. Preview the index.html page to test it on the website.

Step 3 - Remove

  1. Write a function declaration called remove with a signature of remove(animals, name) that:
  • Takes 2 parameters, an Array of animals, and a name of an animal on which to perform a search.
  • If an animal with that name exists within the animals Array, remove it.
  1. Test that it works on the website.

Step 4 - Add

  1. Write a function declaration called add with a signature of add(animals, animal) { //... } that:
  • Takes 2 parameter, an Array of animals, and an Object representing a new animal to be added.
  • Checks that the animal Object has a name property with a length > 0.
  • Checks that the animal Object has a species property with a length > 0.
  • Has a unique name, meaning no other animals have that name.
  • Adds this new Object to the animals Array, only if all the other conditions pass.
  • Make sure it works.

This is called data validation and it's extremely important in web development!

Step 5 - Break

Step back and think about how far you've come!! We are doing really hard stuff and if you've gotten here, you get it! This is awesome! It means you are well on your way to becoming a pro web developer. SWEET!

Part 3

Test and submit your work

Now you're done! Time to submit your great work to Greenlight to get that sweet, sweet green light.

Grade and submit

  1. Open up a new bash terminal
  2. Run the command os test in the bash terminal
  • Select your class
  • Select your Matchy
  1. Make sure that you are passing all tests, or fix any failing tests
  2. When all your tests pass, run the command os submit
  • Select your class
  • Select your Matchy
  1. Check Greenlight to ensure your grade updated correctly
  2. You're done!

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published