-
Make sure git submodules are initialized
git submodule update --init --recursive
-
Try
go build .
first before building withbazel
. -
Set verbose flags via
copts
andclinkopts
(seeBUILD.bazel
). -
The relevant c compiler and linker flags are defined in
z3.go
via thecgo
directives. You can add specific flags forbazel
builds viacopts
andclinkopts
.
go-z3 provides bindings to Z3, a theorem prover out of Microsoft Research. Z3 is a state-of-the-art SMT Solver.
This library provides bindings via cgo directly to Z3.
Library Status: Most major sections of the API are covered, but the Z3 API is massive. Adding missing APIs should be trivial unless the entire category/type is not implemented yet. Please issue a pull request for any missing APIs and I'll add it!
Installation is a little trickier than a standard Go library, but not
by much. You can't simply go get
this library, unfortunately. This is
because Z3 must first be built. We
don't ship a pre-built version of Z3.
To build Z3, we've made it very easy. You will need the following packages available on your host operating system:
- Python
- Make
- gcc/Clang
Then just type:
$ make
This will download Z3, compile it, and run the tests for go-z3, verifying that your build is functional. By default, go-z3 will download and build the "master" ref of Z3, but this is customizable.
Compiling/installing the go-z3 library should work on Linux, Mac OS X, and Windows. On Windows, msys is the only supported build toolchain (same as Go itself).
Due to this linking, it is strongly recommended that you vendor this repository and bake our build system into your process.
You can customize the Z3 compilation by setting a couple environmental
variables prior to calling make
:
Z3_REF
is the git ref that will be checked out for Z3. This defaults to to a recently tagged version. It is recommended that you explicitly set this to a ref that works for you to avoid any changes in this library later.
go-z3 exposes the Z3 API in a style that mostly idiomatic Go. The API should be comfortable to use by any Go programmer without having intimate knowledge of how Z3 works.
For usage examples and documentation, please see the go-z3 GoDoc, which we keep up to date and full of examples.
For a quick taste of what using go-z3 looks like, though, we provide a basic example below:
package main
import (
"fmt"
"github.com/mitchellh/go-z3"
)
func main() {
// Create the context
config := z3.NewConfig()
ctx := z3.NewContext(config)
config.Close()
defer ctx.Close()
// Logic:
// x + y + z > 4
// x + y < 2
// z > 0
// x != y != z
// x, y, z != 0
// x + y = -3
// Create the solver
s := ctx.NewSolver()
defer s.Close()
// Vars
x := ctx.Const(ctx.Symbol("x"), ctx.IntSort())
y := ctx.Const(ctx.Symbol("y"), ctx.IntSort())
z := ctx.Const(ctx.Symbol("z"), ctx.IntSort())
zero := ctx.Int(0, ctx.IntSort()) // To save repeats
// x + y + z > 4
s.Assert(x.Add(y, z).Gt(ctx.Int(4, ctx.IntSort())))
// x + y < 2
s.Assert(x.Add(y).Lt(ctx.Int(2, ctx.IntSort())))
// z > 0
s.Assert(z.Gt(zero))
// x != y != z
s.Assert(x.Distinct(y, z))
// x, y, z != 0
s.Assert(x.Eq(zero).Not())
s.Assert(y.Eq(zero).Not())
s.Assert(z.Eq(zero).Not())
// x + y = -3
s.Assert(x.Add(y).Eq(ctx.Int(-3, ctx.IntSort())))
if v := s.Check(); v != True {
fmt.Println("Unsolveable")
return
}
// Get the resulting model:
m := s.Model()
assignments := m.Assignments()
m.Close()
fmt.Printf("x = %s\n", assignments["x"])
fmt.Printf("y = %s\n", assignments["y"])
fmt.Printf("z = %s\n", assignments["z"])
// Output:
// x = (- 2)
// y = (- 1)
// z = 8
}
If you find an issue with this library, please report an issue. If you'd like, we welcome any contributions. Fork this library and submit a pull request.