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Version 2.4.0

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@akb825 akb825 released this 15 Nov 02:20
· 88 commits to master since this release

Added support for tiled normalmaps by giving options to wrap along the X and/or Y axes when sampling the bumpmap image. This ensures continuous normals if the texture is tiled along the wrapped axis.

  • When using the API, use the NormalOptions enum bitmask to control whether to keep the sign and wrap along the X and Y axes.
  • When using the CLI, can optionally provide wrap, wrapx, or wrapy after the -n/--normalmap option to wrap along both axes, the X axis, or the Y axis, respectively.