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Create AEP-501: Webhook payloads #209

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Adds guidance for webhook payloads.

The referenced common components are added in aep-dev/aep#17.

🍱 Types of changes

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  • Enhancement
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  • Migrated from google.aip.dev
  • Chore / Quick Fix

📋 Your checklist for this pull request

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Additional checklist for a new AEP

  • A new AEP should be no more than two pages if printed out.
  • Ensure that the PR is editable by maintainers.
  • Ensure that File structure
    guidelines are met.
  • Ensure that
    Document structure
    guidelines are met.

💝 Thank you!

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@toumorokoshi toumorokoshi left a comment

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Thanks! I think there's a few questions I have around this, along with some general things that I think should align better with AEP style currently (unless we decide to change that too).

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why 501? considering the number of the AEP shouldn't matter too much in the future, I'd rather we just start grabbing the next unused integer. What do you think?

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I just picked a number, happy to renumber it. I think 6 is the next available number right?

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why do we need a new directory for webhooks? this feels like a regular design pattern to me.

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We have three webhook-specific AIPs internally at Roblox (this is the most interesting one). If we were to have multiple webhook-specific AEPs would you still suggest not having a folder? (No strong feelings on my end either way.)

@@ -0,0 +1,8 @@
---
id: 5001
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501 or 5001?

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Ack but will let the other comment get resolved first.

aep/webhooks/501/aep.md.j2 Outdated Show resolved Hide resolved
aep/webhooks/501/aep.md.j2 Outdated Show resolved Hide resolved
Comment on lines +100 to +101
Webhook payloads **must** be versioned, and API consumers **must** register
callback URIs for a specific version of a payload.
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is this different from a regular resource?

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Webhook payloads aren't resources at all, so I don't think we can treat guidance about resources as applying to them.

not** change which API is used to version the payload.

Webhook payloads without resource references, and without any other
relationship to a service API, **must** be versioned.
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what do you mean by "service API"? do you mean "API service"? https://aep.dev/3#api-service.

If service API is intended to be a new term that differs, it would be good to add it to the Glossary.

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By "service API" I mean an API that accepts requests, as distinct from a webhook API where the client accepts requests from the API. Happy to add to the glossary if you agree this makes sense.

Comment on lines +111 to +112
Breaking changes to a webhook payload **must not** be made within a major
version.
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Is this any different from aip.dev/180? (pointing to AIPs since we haven't imported it yet).

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Well...I don't think it's obvious to everyone (or at least it wasn't within Roblox) which rules of service APIs would also apply to webhooks. Thus a general pattern of restating stuff a bit (while staying as DRY as possible).

Comment on lines +119 to +120
This includes standard headers such as "retry-count", "signature", and
"request-origin".
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Isn't this standard guidance regardless of webhooks? I feel like guidance around what goes in a side-channel vs not could be it's own AEP.

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Could be...this guidance might overfit specific questions that arose within Roblox. Happy to file a ticket for that. Think we should leave this here in the meantime?

Comment on lines +116 to +118
Payloads **must** include only information specific to the event that triggered
the webhook callback. Any additional metadata not pertaining to the event
should be sent in a side channel and **must not** be included in the payload.
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I don't know if this guidance is actionable. If I wanted to include something in the webhook payload, it's probably because some user needed it, and that's enough of a reason arguably to say it's information specific to the event.

Also if I include non-event related data, it wouldn't break any clients or doc generators. So is it really a must? If this was the only thing that an API did that wasn't AEP compliant, would we be ok with them not adopting the AEPs for this reason?

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@rofrankel rofrankel Aug 23, 2024

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Yeah I agree - this is probably a specific reaction to a question that came up at Roblox, but it was an odd question and likely wouldn't come up elsewhere.

Do you think we should change must to should here or just remove the guidance?

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High level question: have you looked at other standards like https://www.standardwebhooks.com/? That guidance has some pros:

  • adoption by a handful of companies.
  • guidance around security (e.g. authenticity)
  • fanout

I imagine you're motivated by providing webhook guidance around protobuf, but it might be good to base it on an HTTP+JSON standard.

rofrankel and others added 3 commits August 23, 2024 14:34
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2 participants