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Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

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Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

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Abstract

We introduce Augmented Physics, a machine learning-integrated authoring tool designed for creating embedded interactive physics simulations from static textbook diagrams. Leveraging recent advancements in computer vision, such as Segment Anything and Multi-modal LLMs, our web-based system enables users to semi-automatically extract diagrams from physics textbooks and generate interactive simulations based on the extracted content. These interactive diagrams are seamlessly integrated into scanned textbook pages, facilitating interactive and personalized learning experiences across various physics concepts, such as optics, circuits, and kinematics. Drawing from an elicitation study with seven physics instructors, we explore four key augmentation techniques: 1) augmented experiments, 2) animated diagrams, 3) bi-directional parameters, and 4) parameter visualization. We evaluate our system through technical evaluation, a usability study (N=12), and expert interviews (N=12). The study findings suggest that our system can facilitate more engaging and personalized learning experiences in physics education.

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Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

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