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Godot4_p5 is an interpretation of p5.js from Godot, for creative coding

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Godot4_p5

Godot4_p5 is an interpretation of p5.js for Godot, for creative coding

Godot Doc : class CanvasItem

https://docs.godotengine.org/en/stable/classes/class_canvasitem.html

Godot4_p5 is based on p5js’s original goals, but I didn’t tie to p5js’s syntax. Some things are the same (like the setup() and createCanvas() functions), but other things are very different. I think that creative coding is a great way to practice the fundamentals of coding, which you can then apply to whatever you want.

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I have made some progress on the project, but it's still work in progress. It miss some core function like push/pop .. some part of the drawing function need to be fix/rewrite too. If you try it, hope you enjoy and give some feedback :)

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Godot4_p5 is an interpretation of p5.js from Godot, for creative coding

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