Yet another texture packing plugin for unreal.
- Packing channels from multiple textures into single one
- Reordering channels in single texture
This one differs mostly by that it is an C++ editor plugin which means:
- It doesn't need any scene loaded.
- It works losslessly on source image data. You can pack same texture as much as you want without losing quality.
Has simple UI and is fast to work with.
Select any number of textures in content browser, right click and select Pack Textures.