audiofilters: Add Distortion effect #9776
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New audio effects class,
audiofilters.Distortion
, to distort audio samples using one of the available modes available in theaudiofilters.DistortionMode
enum.Todo:
DistortionMode.CLIP
,DistortionMode.OVERDRIVE
andDistortionMode.WAVESHAPE
algorithms.Comments:
audiofilters.Filter
effect? (ie:filter.play(distortion.play(sample))
)pre_gain
andpost_gain
properties are currently measured in decibels which requires the addition of adb_to_linear
function to make those values linear. Would it be more ideal to forego decibels altogether and make those properties linear?Parameters, documentation copy and algorithms are mostly credited to Godot Engine under the MIT License.
Example Code: