Releases: acidzebra/lawnmower
Releases · acidzebra/lawnmower
LawnMower 1.6
THIS VERSION ONLY WORKS WITH RFUZZO'S FORK OF TES3CONV https://github.com/rfuzzo/tes3conv
rollup of post-1.5 changes:
- removed "furn" from smalllists (now default radius)
- added step to delete json before start if deletemodjson = True
- updated grassblocker meshes to better match radii set here
- added check to avoid writing file when no changes are made
- added a little more detail to final report, made quieter when moreinfo=False
- added overwrite switch
- added Creatures mod (and all derivative mods) stuff to skiplists
- forgot to add interior/exterior check to comparekeys, saves some time to skip.
- deepclean switch (default = False) extends the search grid for any cell to the eight cells around it to catch edge cases of grass+objects on bordering cells which do clip.
- Improved interior detection thanks to a discussion with abot on MMC discord
- added "foundation" to large ref list.
LawnMower 1.4
rolls up the following changes
- 1.3.1 - minor radius list additions, minor reduced lookups, minor loop changes
- 1.3.2 - since I can't seem to fix the item matching stuff, added breaks to speed up exiting loops, so ugly ;_;
- 1.3.3 - reviewed the radius control lists and added debugradiuslist mode for same, added bunch of statics to lists
- 1.3.4 - added nograss_xxl for easier city cleaning, minor adjustments to radius control (reverted some rocks, added some more objects)
- 1.3.4 - added autoclean_cities_vanilla.esp for cleaning stuff in vanilla that lawnmower can't reach by itself