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переведена сборка на VS2017.
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abramcumner committed Dec 9, 2017
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How to Build
------------

- install Visual Studio 2015
- install DirectX SDK June 2010 (https://www.microsoft.com/en-us/download/details.aspx?id=6812)
- set enviroment variable DXSDK to DiretX SDK path (typical C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\)
- install Visual Studio 2017
- install boost 1.64.0 (http://www.boost.org/users/history/version_1_64_0.html)
- set enviroment variable BOOST_1_64_0 to boost path (example C:\Libraries\boost_1_64_0\)
- open engine.sln
- build xrGame
- build solution

Binaries
--------

See [Release](https://github.com/abramcumner/xray16/releases) section.

[Visual C++ Redistributable for Visual Studio 2015](https://www.microsoft.com/en-us/download/details.aspx?id=48145) is required to run programs.
[Visual C++ Redistributable for Visual Studio 2017](https://support.microsoft.com/ru-ru/help/2977003/the-latest-supported-visual-c-downloads) is required to run programs.

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