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An FPS Zombie Survival game created using WebGL and Unity with C# scripting for my Game Development Class. Minimal Playable Live Deployed using WebGL ::

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abdi-z/CSC495-Game-Development-Assignment-4

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Zombie-FPS

A zombie FPS shooter based on survival and wave mechanism. Zombies chase the player using navmesh and the game becomes tougher by every increasing wave.

recording.mp4

Screenshot 2022-06-19 205859

Tech used:

  1. Unity and Unity Hub
  2. WebGL
  3. C#
  4. Unity Particle System and NavMesh

Topics:

  1. 2D and 3D objects
  2. Keyboard and mouse inputs
  3. OnTrigger/OnCollision
  4. First person
  5. Platform creation

Screenshot 2022-06-19 205154

  1. Raycasting
  2. Instantiation
  3. NavMesh
  4. Particle System
  5. Asset importing and all kinds of scripting

Screenshot 2022-06-19 205247

Course Instructor: Sir Mohsin Mehdi. Submitted By: Abdul Rehman Aziz Background Music: https://www.youtube.com/watch?v=Q3MZxj-dFkI&ab_channel=ymetsys

Screenshot 2022-06-19 205319

Minimal Viable Version with lesser graphics, shaders, and lightning deployed using WebGL at https://yestisabdi.itch.io/zombie-fps For better and high quality experience, download the exe file.

Screenshot 2022-06-19 205355

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An FPS Zombie Survival game created using WebGL and Unity with C# scripting for my Game Development Class. Minimal Playable Live Deployed using WebGL ::

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