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Fix export_templates folder name in Dockerfile and CI scripts (#135)
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Calinou authored Feb 10, 2024
1 parent e5670b7 commit 373788c
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8 changes: 4 additions & 4 deletions .github/workflows/godot-ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
Expand All @@ -45,7 +45,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
Expand All @@ -70,7 +70,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Web Build
run: |
mkdir -v -p build/web
Expand Down Expand Up @@ -103,7 +103,7 @@ jobs:
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/templates
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac
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4 changes: 2 additions & 2 deletions Dockerfile
Original file line number Diff line number Diff line change
Expand Up @@ -25,12 +25,12 @@ RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/G
&& wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz \
&& mkdir ~/.cache \
&& mkdir -p ~/.config/godot \
&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& ln -s ~/.local/share/godot/templates ~/.local/share/godot/export_templates \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM} /usr/local/bin/godot \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz \
&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& mv templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME} \
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_${GODOT_PLATFORM}.zip

ADD getbutler.sh /opt/butler/getbutler.sh
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8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -19,14 +19,14 @@ https://hub.docker.com/r/barichello/godot-ci/
### Mono/C#

To build a Godot project with Mono (C#) enabled, you must do two things for each job:
1. Change the container's `image` tag from `barichello/godot-ci:VERSION` to `barichello/godot-ci:mono-VERSION` in `.gitlab-ci.yml` (Gitlab) or `godot-ci.yml` (Github). (e.g. `barichello/godot-ci:mono-3.2.1`).
2. You will also need to change your "Setup" step's run commands (looks like `run: mv /root/.local ...`) from ending with `...${GODOT_VERSION}.stable` to ending with `...${GODOT_VERSION}.stable.mono`. You will need to do this for both directories in the command.
1. Change the container's `image` tag from `barichello/godot-ci:VERSION` to `barichello/godot-ci:mono-VERSION` in `.gitlab-ci.yml` (Gitlab) or `godot-ci.yml` (Github). (e.g. `barichello/godot-ci:mono-3.2.1`).
2. You will also need to change your "Setup" step's run commands (looks like `run: mv /root/.local ...`) from ending with `...${GODOT_VERSION}.stable` to ending with `...${GODOT_VERSION}.stable.mono`. You will need to do this for both directories in the command.
```bash
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
```
becomes:
```bash
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable.mono ~/.local/share/godot/templates/${GODOT_VERSION}.stable.mono
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable.mono ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable.mono
```

### Android
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4 changes: 2 additions & 2 deletions mono.Dockerfile
Original file line number Diff line number Diff line change
Expand Up @@ -35,12 +35,12 @@ RUN wget https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}${SUBDIR}/m

RUN mkdir ~/.cache \
&& mkdir -p ~/.config/godot \
&& mkdir -p ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& mkdir -p ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${FILENAME_GODOT_PLATFORM} /usr/local/bin/godot \
&& mv Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}/GodotSharp /usr/local/bin/GodotSharp \
&& unzip Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz \
&& mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& mv templates/* ~/.local/share/godot/export_templates/${GODOT_VERSION}.${RELEASE_NAME}.mono \
&& rm -f Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_export_templates.tpz Godot_v${GODOT_VERSION}-${RELEASE_NAME}_mono_${ZIP_GODOT_PLATFORM}.zip

ADD getbutler.sh /opt/butler/getbutler.sh
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