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docs update
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Zireael07 committed Nov 28, 2015
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10 changes: 8 additions & 2 deletions CHANGELOG.md
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CHANGELOG

BETA 11 - 0.32.0 - 28/11/2015

* bug fix - correct generator path for drow outpost
* bug fix - typos in drow lore entry
* bug fix - "not delved much further" triggering for zone changes and/or non-infinite zones
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* bug fix - wolf, hyena, jackal, hell hound tiles not showing up

* new tiles: noble wall, building floor; worldmap floor, worldmap walls, elven floor, elven wall, drow child, warded wall, air portal, earth portal, fire portal, water portal, 2 worldmap entrance variations, altar; tattoo, wand, rod, beer, biscuit, wine, meat ration, throwing dagger, throwing axe, shortsword, sickle, water flask, drow wine, elven wine, blood, bed, table; chasm
* new zones: small tunnels, elven outpost, wizard tower
* new zones: small tunnels, elven outpost, wizard tower, drow village
* new NPCs: elf sage, elf healer, elf hireling, elf guard, drow child
* new splash screen by Ozymandias79
* change starting zone to small tunnels
* import T2 port's dungeon generator by Zizzo
* change starting zone to small tunnels, make it use the T2 generator
* use the T2 weighting code in other generators
* skew the generator in drow city areas towards generating more drow; neutral vermin, elementals, fiends roaming the city; the brothel should now have more courtesans
* skew the generators in Elemental Planes towards outsiders of the element and forbid opposing elementals
* classes shown in character creation in a tree form
* add lore entries to those monsters that were missing them
* implement being resurrected by your divine patron
* implement xp tick
* implement a proper starting equipment resolver
* implement "take 10" rule
* hotbar button menus no longer offer unusable talents; show talent status
* add a message when a monster enters your sight
* torches light up your map on screen
* add one-liners (aka emotes) to most monsters
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