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New timer code, GZDoom now appears a lot smoother in interpolated frames
More bugfixes, including some for non-Windows platforms
Improve speed for ARMv7 processors by setting tuning options to the Cortex-a7 CPU (for Raspberry Pi 2)
Several ZScript extensions and fixes
Improved OpenGL profile selection on Linux
Rather than giving version info, GZDoom now displays the name of the game you are currently playing in the window title. This can be disabled via i_friendlywindowtitle
Implemented unicode handling in some functions
Improved handling of temporary files on TiMidity++
Added latch keyword to CVARINFO
Added new grenade and ice shard sprites and removed non-GPL copyrighted assets