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GZDoom 3.2.3

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@alexey-lysiuk alexey-lysiuk released this 04 Dec 05:29
· 8354 commits to master since this release

Notable features since 3.2.1

  • New timer code, GZDoom now appears a lot smoother in interpolated frames
  • More bugfixes, including some for non-Windows platforms
  • Improve speed for ARMv7 processors by setting tuning options to the Cortex-a7 CPU (for Raspberry Pi 2)
  • Several ZScript extensions and fixes
  • Improved OpenGL profile selection on Linux
  • Rather than giving version info, GZDoom now displays the name of the game you are currently playing in the window title. This can be disabled via i_friendlywindowtitle
  • Implemented unicode handling in some functions
  • Improved handling of temporary files on TiMidity++
  • Added latch keyword to CVARINFO
  • Added new grenade and ice shard sprites and removed non-GPL copyrighted assets

Complete changelog