SetSkin and GetSkinCount added to PlayerInfo class #2546
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This pull request adds the ability to set the client player's skin through ZScript. Specifically it adds the following functions:
The impetus behind this is to allow a map to contain a "changing room" of sorts, providing an alternative to the "Player Settings" menu.
Note - This is confirmed to work on multiplayer.
Note - I wasn't sure if PlayerInfo was the right place for these methods, but I saw SetFOV() in there, so it seemed appropriate.
Here's an example ZCODE using this functionality:
Also, I've attached a working example. A PK3 and MOD file to add to Doom2 or FreeDoom2.
setskin_test.zip