Add a cvar to control camera bob factor #1946
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This allows disabling camera bobbing without disabling weapon sprite bobbing. The landing camera effect is not affected by this cvar.
This is a multiplier, which means 1.0 is the original behavior and 0.0 fully disables camera bobbing (including
stillbob
, but not fly bobbing, which is controlled by thefviewbob
boolean cvar).This partially addresses #1934.
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