Skip to content

Commit

Permalink
- add support for '^' sprite renaming for new hires sprite namespace
Browse files Browse the repository at this point in the history
  • Loading branch information
kcghost committed Feb 1, 2020
1 parent 28147a1 commit f50cb7f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/gamedata/resourcefiles/resourcefile.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ void FResourceLump::LumpNameSetup(FString iname)
// Since '\' can't be used as a file name's part inside a ZIP
// we have to work around this for sprites because it is a valid
// frame character.
else if (Namespace == ns_sprites || Namespace == ns_voxels || Namespace == ns_hires)
else if (Namespace == ns_sprites || Namespace == ns_hires_sprites || Namespace == ns_voxels || Namespace == ns_hires)
{
char *c;

Expand Down

0 comments on commit f50cb7f

Please sign in to comment.