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Update CPlayerExtendedGameStateNode.hpp (#162)
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DayibBaba authored Mar 20, 2024
1 parent 2cfa622 commit f91b409
Showing 1 changed file with 5 additions and 9 deletions.
14 changes: 5 additions & 9 deletions netsync/nodes/player/CPlayerExtendedGameStateNode.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,10 @@
class CPlayerExtendedGameStateNode : CSyncDataNodeInfrequent
{
public:
float waypoint_x; //0x00C0
float waypoint_y; //0x00C4
bool unk1; //0x00C5
bool unk2; //0x00C6
bool unk3; //0x00C7
bool unk4; //0x00C8
bool unk5; //0x00C9
bool has_waypoint_data; //0x00CA
bool is_waypoint_set; //0x00CB
float waypoint_x; //0x00C0
float waypoint_y; //0x00C4
uint16_t waypoint_entity; //0x00C5
bool has_active_waypoint; //0x00C6
bool owns_waypoint; //0x00C7
};
#pragma pack(pop)

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