This Mindustry mod adds smaller versions of various buildings.
Some are perfectly functional, some might seem like a joke gone too far.
(left-to-right: core, container, RTG, alloy smelter, T3 drill, Meltdown)
This mod was made for and tested on v7 alpha (136.1).
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Tiny Surge Smelter
At ~1/8 cost and input/output rate, can produce enough surge alloy for an occasional Surge Tower.
At 4 inputs and 1 output on a 1x1 block, it is also an exercise in connecting more than one conveyor per block side. -
Tiny Disassembler
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Tiny Hydro Drill
This little drill can mine Thorium slightly less efficiently than a Laser Drill and without power, but requires water to operate.
- Tiny Foreshadow
With mere 100 damage per shot and a long cooldown this might not seem like the best turret, but it retains fairly long range and the signature targeting mechanism. - Tiny Meltdown
In a way demonstrates how much you can simplify a sprite while still having it somewhat recognizable.
Not particularly well-tested/balanced as of writing this.
- Core: Sprout
A small, cheap, low-capacity core.
Using it for campaign without extending capacity can be an interesting challenge. - Tiny Container
1x1, 50 items, made from copper and lead instead of titanium. - Tiny RTG
This one's pretty much just a quarter of a regular RTG but I found it very amusing to make a block that consumes 1 item per minute.
- Dazlezlezle for modifying my core sprite into something that actually reads at low scale
- NullPointerException#7763 and SMOLKEYS for explaining how to use console to mess with block stats without restarting the game.
(e.g.Vars.content.block("tiny-things-tiny-foreshadow").ammoTypes.get(Items.surgeAlloy).trailEffect = Fx.smoke
) - Everyone that gave feedback on the game's Discord server