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  1. ProceduralTerrain ProceduralTerrain Public

    Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simpl…

    ShaderLab 1

  2. KRAO KRAO Public

    KRAO Virtual Teaching Environment for XGS

    ShaderLab 1

  3. Marine-Murder Marine-Murder Public

    ShaderLab 1

  4. RobotGalleryHDRP RobotGalleryHDRP Public

    Demonstrates HDRP and baked lighting setup in Unity 2021.3.16f1. Also introduces ProBuilder and ProGrids packages and simple use of NavMesh and NavMeshAgents (with Animator).

    C#

  5. StateOfTheMachine StateOfTheMachine Public

    Demonstrates a finite-state machine (FSM) implementation and use of agents and custom sensor for sight.

    C#

  6. OpenAISpeech OpenAISpeech Public

    Demonstrates the use OpenAI's transcibe functionality with chat completions and text-to-speech with VoiceRSS. Basically poor man's Siri, so to speak.

    C#

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