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Updated version to 1.0.3
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Justin113D committed Jan 26, 2024
1 parent eed6239 commit 8d9b499
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Showing 3 changed files with 4 additions and 3 deletions.
2 changes: 2 additions & 0 deletions src/SA3D.SA2Event/PublicAPI/net7.0/PublicAPI.Shipped.txt
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Expand Up @@ -107,6 +107,7 @@ SA3D.SA2Event.Animation.SurfaceAnimationData
SA3D.SA2Event.Animation.SurfaceAnimationData.AnimationBlocks.get -> System.Collections.Generic.List<SA3D.SA2Event.Animation.SurfaceAnimationBlock!>!
SA3D.SA2Event.Animation.SurfaceAnimationData.SurfaceAnimationData() -> void
SA3D.SA2Event.Animation.SurfaceAnimationData.TextureSequences.get -> System.Collections.Generic.List<SA3D.SA2Event.Animation.TextureAnimSequence>!
SA3D.SA2Event.Animation.SurfaceAnimationData.Write(SA3D.Common.IO.EndianStackWriter! writer, bool textureSequenceArray, SA3D.Modeling.Structs.PointerLUT! lut) -> uint
SA3D.SA2Event.Animation.TexcoordFrame
SA3D.SA2Event.Animation.TexcoordFrame.CornerIndex.get -> int
SA3D.SA2Event.Animation.TexcoordFrame.CornerIndex.set -> void
Expand Down Expand Up @@ -520,6 +521,7 @@ static SA3D.SA2Event.Animation.SurfaceAnimation.Read(SA3D.Common.IO.EndianStackR
static SA3D.SA2Event.Animation.SurfaceAnimationBlock.Read(SA3D.Common.IO.EndianStackReader! reader, uint address, SA3D.Modeling.Structs.PointerLUT! lut) -> SA3D.SA2Event.Animation.SurfaceAnimationBlock?
static SA3D.SA2Event.Animation.SurfaceAnimationBlock.ReadArray(SA3D.Common.IO.EndianStackReader! reader, uint address, SA3D.Modeling.Structs.PointerLUT! lut) -> System.Collections.Generic.List<SA3D.SA2Event.Animation.SurfaceAnimationBlock!>!
static SA3D.SA2Event.Animation.SurfaceAnimationBlock.WriteBlockArray(SA3D.Common.IO.EndianStackWriter! writer, System.Collections.Generic.IEnumerable<SA3D.SA2Event.Animation.SurfaceAnimationBlock!>! blocks, SA3D.Modeling.Structs.PointerLUT! lut) -> uint
static SA3D.SA2Event.Animation.SurfaceAnimationData.Read(SA3D.Common.IO.EndianStackReader! reader, uint address, bool textureSequenceArray, SA3D.Modeling.Structs.PointerLUT! lut) -> SA3D.SA2Event.Animation.SurfaceAnimationData!
static SA3D.SA2Event.Animation.TexcoordFrame.operator !=(SA3D.SA2Event.Animation.TexcoordFrame left, SA3D.SA2Event.Animation.TexcoordFrame right) -> bool
static SA3D.SA2Event.Animation.TexcoordFrame.operator ==(SA3D.SA2Event.Animation.TexcoordFrame left, SA3D.SA2Event.Animation.TexcoordFrame right) -> bool
static SA3D.SA2Event.Animation.TextureAnimSequence.operator !=(SA3D.SA2Event.Animation.TextureAnimSequence left, SA3D.SA2Event.Animation.TextureAnimSequence right) -> bool
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3 changes: 1 addition & 2 deletions src/SA3D.SA2Event/PublicAPI/net7.0/PublicAPI.Unshipped.txt
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@@ -1,2 +1 @@
SA3D.SA2Event.Animation.SurfaceAnimationData.Write(SA3D.Common.IO.EndianStackWriter! writer, bool textureSequenceArray, SA3D.Modeling.Structs.PointerLUT! lut) -> uint
static SA3D.SA2Event.Animation.SurfaceAnimationData.Read(SA3D.Common.IO.EndianStackReader! reader, uint address, bool textureSequenceArray, SA3D.Modeling.Structs.PointerLUT! lut) -> SA3D.SA2Event.Animation.SurfaceAnimationData!

2 changes: 1 addition & 1 deletion src/SA3D.SA2Event/SA3D.SA2Event.csproj
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Expand Up @@ -11,7 +11,7 @@
<Title>Sonic adventure 2 event data handling library.</Title>
<Product>Sonic adventure 2 event data handling library.</Product>
<Description>Reading, writing and processing library for Sonic Adventure 2 event files.</Description>
<Version>1.0.2</Version>
<Version>1.0.3</Version>
<RepositoryUrl>https://github.com/X-Hax/SA3D.SA2Event</RepositoryUrl>
<PackageProjectUrl>https://github.com/X-Hax/SA3D.SA2Event</PackageProjectUrl>
<PackageId>SA3D.SA2Event</PackageId>
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