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Graphical Engine Completion

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The completion of the Graphical engine is very important as it will be used by many other parts of the engine after it is finished. I want the system to be lightweight and automatically handle all content relating to graphics. This includes loading and unloading of textures, handling animation, handling the GUI, handling the games camera, and essentially …

The completion of the Graphical engine is very important as it will be used by many other parts of the engine after it is finished. I want the system to be lightweight and automatically handle all content relating to graphics. This includes loading and unloading of textures, handling animation, handling the GUI, handling the games camera, and essentially acting as a backbone for the engine.

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