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Updates for public release
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- Added camera panning
- AMV XML File descriptions
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Andicraft committed Apr 9, 2024
1 parent 0c989c7 commit 6795103
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19 changes: 13 additions & 6 deletions README.md
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Expand Up @@ -18,14 +18,21 @@ This repo is licensed under [Creative Commons 4.0 BY-NC-SA](https://creativecomm

To compile this project you will need:

* [Godot Engine 4.2.1](https://godotengine.org/download/archive/4.2.1-stable/) .NET version
* [.NET SDK 8.0 or later](https://dotnet.microsoft.com/en-us/download)
- [Godot Engine 4.2.1](https://godotengine.org/download/archive/4.2.1-stable/) .NET version
- [.NET SDK 8.0 or later](https://dotnet.microsoft.com/en-us/download)

## Contributing

- There are many bugs at the moment! Pull requests that fix anything are very welcome.
- If you find a bug that isn't listed in the Issues page, feel free to add a new issue.

## Acknowledgements

* Uses [Markdown Label](https://github.com/daenvil/MarkdownLabel/blob/main/addons/markdownlabel/markdownlabel.gd) for the help page.
* Thanks to dexyfex, Któs, and CP on the CodeWalker discord for their prior research into AMVs.
* Huge thanks to alexguirre on the same discord, who finally figured out the reflection probe texture naming.
- Uses [Markdown Label](https://github.com/daenvil/MarkdownLabel/blob/main/addons/markdownlabel/markdownlabel.gd)
for the help page, to convert markdown files into BBCode.
- Thanks to dexyfex, Któs, and CP on the CodeWalker discord for their prior research into AMVs.
- Huge thanks to alexguirre on the same discord, who finally figured out the reflection probe texture naming.
(reflection probe feature is on the way!)

This project uses the [Godot Jolt](https://github.com/godot-jolt/godot-jolt) addon for improved physics. It includes
This project uses the [Godot Jolt](https://github.com/godot-jolt/godot-jolt) addon for improved physics performance. It includes
version 0.12.0.
7 changes: 1 addition & 6 deletions amv_tool_theme.tres
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Expand Up @@ -493,7 +493,7 @@ size = Vector2(0, 0)

[resource]
default_font = ExtResource("1_glfyd")
default_font_size = 10
default_font_size = 14
Button/colors/font_color = Color(1, 1, 1, 0.615686)
Button/constants/outline_size = 0
Button/styles/disabled = SubResource("StyleBoxFlat_s11c6")
Expand Down Expand Up @@ -560,11 +560,6 @@ PopupMenu/styles/hover = SubResource("StyleBoxFlat_yg4d4")
PopupMenu/styles/separator = SubResource("StyleBoxLine_rijeh")
ProgressBar/styles/background = SubResource("StyleBoxFlat_twhwf")
ProgressBar/styles/fill = SubResource("StyleBoxFlat_xdk0w")
RichTextLabel/font_sizes/bold_font_size = 16
RichTextLabel/font_sizes/bold_italics_font_size = 16
RichTextLabel/font_sizes/italics_font_size = 16
RichTextLabel/font_sizes/mono_font_size = 16
RichTextLabel/font_sizes/normal_font_size = 16
RichTextLabel/styles/focus = SubResource("StyleBoxFlat_tx2dl")
RichTextLabel/styles/normal = SubResource("StyleBoxFlat_tx2dl")
ScrollContainer/styles/panel = SubResource("StyleBoxFlat_pbqj2")
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3 changes: 3 additions & 0 deletions font/RobotoMono-Regular.ttf
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33 changes: 33 additions & 0 deletions font/RobotoMono-Regular.ttf.import
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[remap]

importer="font_data_dynamic"
type="FontFile"
uid="uid://ebkrlg2lnwfy"
path="res://.godot/imported/RobotoMono-Regular.ttf-999d6e1a8e969318bc18cd680cd6a95e.fontdata"

[deps]

source_file="res://font/RobotoMono-Regular.ttf"
dest_files=["res://.godot/imported/RobotoMono-Regular.ttf-999d6e1a8e969318bc18cd680cd6a95e.fontdata"]

[params]

Rendering=null
antialiasing=1
generate_mipmaps=true
multichannel_signed_distance_field=true
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}
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