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Upstream #3
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Upstream #3
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…izardByte#1496) Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: ReenigneArcher <[email protected]>
Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: ReenigneArcher <[email protected]>
CMSG_NXTHDR() tries to read the _next_ message to check if it fits in the provided control buffer length. If that part of the stack has some large value stored in the uninitialized cmsg_len there, CMSG_NXTHDR() will return NULL and we will crash.
Since libva 2.20, vaInitialize() will fail if we pass a primary node and lack permission to authenticate. Since we don't actually need to have a primary node fd to encode, let's use a render node instead.
Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This provides some limited ShellExecute-like behavior.
With auto-detach and properly job tracking, we don't need to run Steam detached anymore. We can just use the plain URL now too.
std::codecvt is deprecated since C++17 and broken for some characters/locales
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