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remove constant logging
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WaterKH committed Aug 26, 2022
1 parent 3c6ba17 commit 5d074e0
Showing 1 changed file with 4 additions and 5 deletions.
9 changes: 4 additions & 5 deletions BattleRoyaleMod/BattleRoyaleMod.cs
Original file line number Diff line number Diff line change
Expand Up @@ -56,18 +56,17 @@ static void Prefix(MainBaseSettingData settingData, ref Game.Scene.BattleVs.TopB
__instance._battleRoyalButton.active = true;
//__instance._battleRoyalButton.SetActive(true);
//__instance._battleRoyalButton.SetActiveRecursively(true);
GameSceneFlowManager.instance.OnSceneLoad(Game.Define.GameScene.BattleVsTop, Game.Define.GameScene.BattleRoyal);




__instance._localButton.active = true;
//__instance._localButton.SetActive(true);
//__instance._localButton.SetActiveRecursively(true);

BuildSettings._platform = Game.Define.Platform.Switch;

FileLog.Log("TopButtonUpdate");
foreach (var info in __instance._buttonInfo)
{
FileLog.Log($"GameObject {info.name}: Name = {info.gameObject.scene.name}; Path: {info.gameObject.scene.path}");
}
//AssetBundleManager.LoadAssetBundle("");
//AssetBundleManager.LoadAssetBundle("regioncommon/languagecommon/battleroyal");
//AssetBundleManager.LoadAssetBundle("regioncommon/languagecommon/battleroyalmatchsetting");
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