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# Normalize EOL for all files that Git considers text files. | ||
* text=auto eol=lf |
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# Godot 4+ specific ignores | ||
.godot/ | ||
export/ |
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extends Button | ||
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func _ready(): | ||
self.pressed.connect(self._button_pressed) | ||
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func _button_pressed(): | ||
var output = [] | ||
# var exit_code = OS.execute("ls", ["-l", "/"], output, true) | ||
var exit_code = OS.execute("touch", ["godot_configurator_hardcoded"], output) | ||
print("exit code: ", exit_code) | ||
print("output: ", output) | ||
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extends Button | ||
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func _ready(): | ||
self.pressed.connect(self._button_pressed) | ||
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func _button_pressed(): | ||
var output = [] | ||
# var exit_code = OS.execute("ls", ["-l", "/"], output, true) | ||
var exit_code = OS.execute("bash", ["touch_external.sh"], output) | ||
print("exit code: ", exit_code) | ||
print("output: ", output) |
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[preset.0] | ||
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name="Linux/X11" | ||
platform="Linux/X11" | ||
runnable=true | ||
dedicated_server=false | ||
custom_features="" | ||
export_filter="all_resources" | ||
include_filter="" | ||
exclude_filter="" | ||
export_path="./export/RetroDECK_Configurator_Godot.x86_64" | ||
encryption_include_filters="" | ||
encryption_exclude_filters="" | ||
encrypt_pck=false | ||
encrypt_directory=false | ||
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[preset.0.options] | ||
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custom_template/debug="" | ||
custom_template/release="" | ||
debug/export_console_wrapper=1 | ||
binary_format/embed_pck=false | ||
texture_format/bptc=true | ||
texture_format/s3tc=true | ||
texture_format/etc=false | ||
texture_format/etc2=false | ||
binary_format/architecture="x86_64" | ||
ssh_remote_deploy/enabled=false | ||
ssh_remote_deploy/host="user@host_ip" | ||
ssh_remote_deploy/port="22" | ||
ssh_remote_deploy/extra_args_ssh="" | ||
ssh_remote_deploy/extra_args_scp="" | ||
ssh_remote_deploy/run_script="#!/usr/bin/env bash | ||
export DISPLAY=:0 | ||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\" | ||
\"{temp_dir}/{exe_name}\" {cmd_args}" | ||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash | ||
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\") | ||
rm -rf \"{temp_dir}\"" |
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[remap] | ||
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importer="texture" | ||
type="CompressedTexture2D" | ||
uid="uid://bv6vh33cnfaw4" | ||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" | ||
metadata={ | ||
"vram_texture": false | ||
} | ||
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[deps] | ||
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source_file="res://icon.svg" | ||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] | ||
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[params] | ||
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compress/mode=0 | ||
compress/high_quality=false | ||
compress/lossy_quality=0.7 | ||
compress/hdr_compression=1 | ||
compress/normal_map=0 | ||
compress/channel_pack=0 | ||
mipmaps/generate=false | ||
mipmaps/limit=-1 | ||
roughness/mode=0 | ||
roughness/src_normal="" | ||
process/fix_alpha_border=true | ||
process/premult_alpha=false | ||
process/normal_map_invert_y=false | ||
process/hdr_as_srgb=false | ||
process/hdr_clamp_exposure=false | ||
process/size_limit=0 | ||
detect_3d/compress_to=1 | ||
svg/scale=1.0 | ||
editor/scale_with_editor_scale=false | ||
editor/convert_colors_with_editor_theme=false |
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extends Control | ||
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func _ready(): | ||
$VBoxContainer/Button.grab_focus() |
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[gd_scene load_steps=6 format=3 uid="uid://qk2gw74anwlq"] | ||
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[ext_resource type="Texture2D" uid="uid://bv6vh33cnfaw4" path="res://icon.svg" id="1_axfei"] | ||
[ext_resource type="Script" path="res://main.gd" id="1_obpq7"] | ||
[ext_resource type="Script" path="res://Button.gd" id="3_aenvv"] | ||
[ext_resource type="Script" path="res://Button2.gd" id="4_u2f14"] | ||
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[sub_resource type="LabelSettings" id="LabelSettings_b77hh"] | ||
font_size = 24 | ||
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[node name="Control" type="Control"] | ||
layout_mode = 3 | ||
anchors_preset = 15 | ||
anchor_right = 1.0 | ||
anchor_bottom = 1.0 | ||
grow_horizontal = 2 | ||
grow_vertical = 2 | ||
script = ExtResource("1_obpq7") | ||
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[node name="ColorRect" type="ColorRect" parent="."] | ||
layout_mode = 1 | ||
anchors_preset = 15 | ||
anchor_right = 1.0 | ||
anchor_bottom = 1.0 | ||
grow_horizontal = 2 | ||
grow_vertical = 2 | ||
color = Color(0.20871, 0.20871, 0.20871, 1) | ||
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[node name="Icon" type="Sprite2D" parent="."] | ||
position = Vector2(76, 66) | ||
scale = Vector2(0.25, 0.25) | ||
texture = ExtResource("1_axfei") | ||
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[node name="Label" type="Label" parent="."] | ||
layout_mode = 1 | ||
anchors_preset = 5 | ||
anchor_left = 0.5 | ||
anchor_right = 0.5 | ||
offset_left = -208.5 | ||
offset_top = 50.0 | ||
offset_right = 208.5 | ||
offset_bottom = 87.0 | ||
grow_horizontal = 2 | ||
text = "Welcome to RetroDECK configurator" | ||
label_settings = SubResource("LabelSettings_b77hh") | ||
horizontal_alignment = 1 | ||
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[node name="VBoxContainer" type="VBoxContainer" parent="."] | ||
layout_mode = 1 | ||
anchors_preset = 8 | ||
anchor_left = 0.5 | ||
anchor_top = 0.5 | ||
anchor_right = 0.5 | ||
anchor_bottom = 0.5 | ||
offset_left = -70.5 | ||
offset_top = -33.0 | ||
offset_right = 70.5 | ||
offset_bottom = 33.0 | ||
grow_horizontal = 2 | ||
grow_vertical = 2 | ||
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[node name="Button" type="Button" parent="VBoxContainer"] | ||
layout_mode = 2 | ||
size_flags_horizontal = 4 | ||
focus_neighbor_top = NodePath("../Button2") | ||
focus_neighbor_bottom = NodePath("../Button2") | ||
text = "Hardcoded script" | ||
script = ExtResource("3_aenvv") | ||
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[node name="Button2" type="Button" parent="VBoxContainer"] | ||
layout_mode = 2 | ||
size_flags_horizontal = 4 | ||
focus_neighbor_top = NodePath("../Button") | ||
focus_neighbor_bottom = NodePath("../Button") | ||
text = "External script" | ||
script = ExtResource("4_u2f14") |
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; Engine configuration file. | ||
; It's best edited using the editor UI and not directly, | ||
; since the parameters that go here are not all obvious. | ||
; | ||
; Format: | ||
; [section] ; section goes between [] | ||
; param=value ; assign values to parameters | ||
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config_version=5 | ||
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[application] | ||
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config/name="RetroDECK_Configurator_Godot" | ||
run/main_scene="res://main.tscn" | ||
config/features=PackedStringArray("4.1", "GL Compatibility") | ||
config/icon="res://icon.svg" | ||
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[display] | ||
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window/size/viewport_width=960 | ||
window/size/viewport_height=540 | ||
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[input] | ||
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ui_accept={ | ||
"deadzone": 0.5, | ||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) | ||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) | ||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null) | ||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) | ||
] | ||
} | ||
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[rendering] | ||
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renderer/rendering_method="gl_compatibility" | ||
renderer/rendering_method.mobile="gl_compatibility" |
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touch godot_configurator_external |