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Releases: ViolaFlower/Re-Console

Re-Console 0.5.7

17 Jun 04:25
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downgrade immediatelyfast because i accidentally upgraded mb

Re-Console 0.5.6

17 Jun 04:13
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  • update mods
  • add back tutorial worlds
  • remove cicada, language reload and legacy minimaps (see #83)
  • disable EBE enhanced signs to fix signs (#19)
  • disable programmer art and PACP by default (omo said latest ps4 edition has latest textures, you can easily re-enable them in menu)
  • cleanup dep overrides

Re-Console 0.5.5

10 Jun 23:04
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  • fix file hash for infinite music so that the pack can be properly downloaded again
  • fix invisible mobs (#70)
  • remove nvidium from 1.20.4 due to memory leak
  • remove client side noteblocks since it's very niche
  • change window title to make it easier to tell what version you're on, since we're multi-version now

Re-Console 0.5.4

07 Jun 01:39
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quick patch to add EBE and tweak CLL to make leaves look normal

Re-Console 0.5.3

07 Jun 00:45
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1.20.4 backport and some more config cleanup.

  • backported all of pack version 0.5.x to mc1.20.4, not sure how long i'll support it but it'll probably be for a while (maybe until sometime during mc1.21.x?)
  • config cleanup, removed more unnecessary things
  • replaced more culling with cull less leaves, see Adrenaline 1.21.1 changelog for more information on why

Re-Console 0.5.2

05 Jun 00:38
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a lot more backend organizational improvements with this update, along with heavily debloating the options.txt file (~250 lines now down to ~14 lines) and some removals of mods that aren't needed

  • updated all mods
    • should also fix e4mc not working
  • cleanup up the options.txt file. used to be ~250 lines, now 14 lines large
    • this also fixes the fovEffectScale issue where the value was set to 0.0 on accident
    • fixes PACP not being enabled by default
    • if you want these changes, keep in mind that if it's not a new pack installation you must delete the current options.txt file in your installation since it won't reset to pack default automatically
  • removed a few mods that aren't needed, too unstable/experimental, or cause other issues
    • paginatedadvancements: not necessary in this pack, does nothing and only serves as bloat
    • servercore: can break vanilla parity and is only viable on servers
    • faster-random: can break vanilla parity and is a very niche micro-optimization
    • alternate-current: breaks vanilla parity with redstone, pretty niche optimization
    • c2me: experimental, causes issues with Legacy4J and improvements can highly vary depending on hardware configuration. you may want to add this back to your instance if you're okay with it
  • re-organized backend for multi-loader support later
    • changed current pack dir to it's own version dir
    • added SkywardMC's justfile for batch operations

we also have a blogpost for our roadmap here if you want to check it out

Re-Console 0.5.1

03 Jun 21:42
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Quick patch to fix some mods not being properly installed through launcher

Re-Console 0.5.0

03 Jun 21:17
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another maintainer

heyy im Devin and I'll be helping out with maintaining Re-Console when omoso cant. I've maintained popular modpacks Adrenaline and Additive for two years, so i have quite a lot of experience making decisions and working with these types of projects :)

so far I've done a lot of backend cleanup to the modpack so it should be easier for us to update to new versions and manage the pack in general. i've also removed some unnecessary stuff and tweaked some settings to hopefully improve stability and performance. more should be hopefully coming later

for the nerdy few: basically what i've done is debloat the modpack by removing all unchanged config files so that it's easier to view exactly what Re-Console changes and easier for us to manage. it also means that your configs for mods that are unchanged by Re-Console won't be reset whenever you update the modpack through your launcher. i've also converted the contents in the git repo to a packwiz project so that the modpack can be easily contributed to and managed

what's changed

this release generally just contains a lot of cleanup and some performance improvements. i plan on improving more stuff later

  • updated all mods
  • removed unnecessary bloat config files that don't do anything
  • improved performance through some config tweaks
  • removed Not Enough Crashes as it can cause major issues for users if they go back to title screen
  • removed Icterine as it's an extremely niche optimization that will only slightly benefit in huge modpacks
  • replaced Borderless Mining with Cubes without Borders as it's a much more simple and user-friendly mod. not enabled by default for performance reasons, but you can enable it by going to Mods>Minecraft>Video Settings

Re-Console 0.4.4

31 May 01:42
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Re-Console 0.4.4

Changelog:

Additions

  • Actually add Polytone

Updates

  • Updated all mods

https://discord.gg/xTBFHn3J

Re-Console 0.4.3

28 May 00:01
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Re-Console 0.4.3

Changelog:

Updates

  • Updated all mods
  • Updated Portugese, Portugese (Brazillian), Spanish translations for Re-Console Resources