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At the same time, it supports PCL,Boost, opencv, azurekinect, Library,and depth, color to UTexture2D format image

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VegetableWithChicken/PCL-For-UnrealEngine4.25

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PCLPluginsForUnrealEngine

#Environment Windows 10 x64 Visual Studio 2017 UnrealEngine4.25

#step:
1,add plugins to YourProject;
3,open project and create actor ,then add a component PCL_;
4,call function LoadPCL();

in this plugin ,also support multily person tracker,in AzureKinectDK,Max is 10。

If you need to use bone detection and depth map conversion, please do the following:
DownLoad AzureKinect sdk,and Add the /tools folder to the Path variable in Environment Variables for User or System.

If u want to show Depth and RGB image in Utexture2D,please do the following:
1,craete actor Create an actor that inherits from the ashowtexture,and call function UpdataRGBTexture or UpdataDepthTexture or UpdataTransformedTexture

#Convert image url: https://github.com/UEBoy2019/Convert-KinectDK-k4a-image-to-Texture2D-for-UnrealEngine-4.25-

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At the same time, it supports PCL,Boost, opencv, azurekinect, Library,and depth, color to UTexture2D format image

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