This is a minor release making sure the old CL:R workshop version doesn't break with the latest HL:R update. Crack-Life: Anniversary Edition SNPCs will come soon in v1.3.
Major changes since the last update:
- Pack updated to use latest HL:R features.
- Marked JOJ UFO's laser as "dangerous", making all VJ human based SNPCs run away from it.
- Marked Pepsinade as "dangerous", making all VJ human based SNPCs run away from it.
- Added toggleable ally spawning for all bosses to Crack-Life: Resurgence SNPC Configures menu under DrVrej tab.
- Scientists can now complain about constantly getting asked if they can lift (replaces the "ridiculous tie" behavior).
- Skrillyd will not chase any enemies until all music players are destroyed.
- Reduced the amount of spawned Foundation Repairmen from JOJ UFO.
- Regular Chavs have a small chance to have old voice from the original Crack-Life.
- Fixed JOJ UFO's, Skrillyd's and Final Boss' spawned allies colliding with each other.
- Fixed options in Crack-Life: Resurgence configures not saving after quitting/reloading the game.
- Fixed desynced Foundation Repairman's firing sounds.
- Fixed all skeleton based SNPCs using alien gibs when gibbed.
- Fixed SNPCs spawned by bosses not obeying the VJ relationship tool.
- Fixed Skellington Master occasionally summoning a copy of itself during it's death animations.
- Fixed Skrillyd not playing any death animations when killed via a headshot.
- Fixed Skrillyd's music players acting weird when dissolved by Combine Balls or used with material/color tools.
- Fixed weird head movement for all of the Chavs.
- Fixed Soviet Grunt's bad headshot hitbox.
- Fixed Mario Zombie's hitboxes not covering the whole head.
- Fixed very dark lighting on some models.
- Fixed Steveman slightly levitating off the ground.
- Other miscellaneous unnoticeable changes, bug fixes and polish.