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release-1.2b

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@stants12 stants12 released this 29 Jan 02:48
· 29 commits to master since this release

This is a minor release making sure the old CL:R workshop version doesn't break with the latest HL:R update. Crack-Life: Anniversary Edition SNPCs will come soon in v1.3.

Major changes since the last update:

  • Pack updated to use latest HL:R features.
  • Marked JOJ UFO's laser as "dangerous", making all VJ human based SNPCs run away from it.
  • Marked Pepsinade as "dangerous", making all VJ human based SNPCs run away from it.
  • Added toggleable ally spawning for all bosses to Crack-Life: Resurgence SNPC Configures menu under DrVrej tab.
  • Scientists can now complain about constantly getting asked if they can lift (replaces the "ridiculous tie" behavior).
  • Skrillyd will not chase any enemies until all music players are destroyed.
  • Reduced the amount of spawned Foundation Repairmen from JOJ UFO.
  • Regular Chavs have a small chance to have old voice from the original Crack-Life.
  • Fixed JOJ UFO's, Skrillyd's and Final Boss' spawned allies colliding with each other.
  • Fixed options in Crack-Life: Resurgence configures not saving after quitting/reloading the game.
  • Fixed desynced Foundation Repairman's firing sounds.
  • Fixed all skeleton based SNPCs using alien gibs when gibbed.
  • Fixed SNPCs spawned by bosses not obeying the VJ relationship tool.
  • Fixed Skellington Master occasionally summoning a copy of itself during it's death animations.
  • Fixed Skrillyd not playing any death animations when killed via a headshot.
  • Fixed Skrillyd's music players acting weird when dissolved by Combine Balls or used with material/color tools.
  • Fixed weird head movement for all of the Chavs.
  • Fixed Soviet Grunt's bad headshot hitbox.
  • Fixed Mario Zombie's hitboxes not covering the whole head.
  • Fixed very dark lighting on some models.
  • Fixed Steveman slightly levitating off the ground.
  • Other miscellaneous unnoticeable changes, bug fixes and polish.