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test: Tolerate an adaptive tick latency in the tick latency tests
NetworkTimeSystem.TickLatency is recomputed from the averaged round trip time
and can legitimately change mid-run. Both tests assumed it would not, and one
failed on macOS when it moved from two ticks to three, reporting the value as
having gone from 0.0666s to 0.1s.
The duration is now only held to being unchanged across samples where the tick
latency itself did not change, and the buffer offset test accounts for any tick
latency movement between its two samples so that only the buffering is held to
an exact figure.
Both still fail against the previous absolute timestamp implementation.
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