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chore: Updated aspects of Netcode package in anticipation of v2.11.1 release
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com.unity.netcode.gameobjects/CHANGELOG.md

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### Changed
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- Improve performance of `NetworkRigidbodyBase`. (#3906)
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- Improve performance of `NetworkAnimator`. (#3905)
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### Deprecated
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### Obsolete
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## [2.11.1] - 2026-03-29
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- Improve performance of `NetworkRigidbodyBase`. (#3906)
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- Improve performance of `NetworkAnimator`. (#3905)
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## [2.11.0] - 2026-03-19
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com.unity.netcode.gameobjects/package.json

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"name": "com.unity.netcode.gameobjects",
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"displayName": "Netcode for GameObjects",
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"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
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"version": "2.11.1",
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"version": "2.11.2",
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"unity": "6000.0",
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"dependencies": {
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"com.unity.nuget.mono-cecil": "1.11.4",

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