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Slightly reword asset ID hover tooltip
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Tooltip is now more encompassing than just "object," since it can also be any asset (e.g. a sprite) or item (e.g. a texture page item or string).
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colinator27 committed Aug 26, 2024
1 parent fe84e46 commit 605198b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion UndertaleModTool/MainWindow.xaml
Original file line number Diff line number Diff line change
Expand Up @@ -141,7 +141,7 @@
<Grid DockPanel.Dock="Bottom">
<local:TextBoxDark x:Name="CommandBox" AcceptsReturn="True" PreviewKeyDown="CommandBox_PreviewKeyDown" Margin="0,0,35,0"/>
<Label Content="None" HorizontalAlignment="Right" VerticalAlignment="Top" VerticalContentAlignment="Top" Name="ObjectLabel"
ToolTip="This is an ID (index) of the currently open object. It starts from 0."
ToolTip="This is an ID (index) of the currently open asset, item, or object. It starts from 0."
ToolTipService.InitialShowDelay="200"/>
</Grid>
<Grid>
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