Skip to content

Get Child By Name

Leopold A-C edited this page Feb 4, 2021 · 5 revisions

Category: Objects

Description

Look for an object in the children of another object using the name of the target. This is using a recursive strategy, meaning you can find objects further down in the hierarchy as well.

This node is especially useful when a tree is attached to an instanced object, as it can be used together with Get Owner to reference only one object.


Inputs

Parent

  • Parent object, this can also be the root of a deeper relationship tree.

Name

  • Name of the target object. Note: This uses the object name, not the mesh name!

Outputs

Child

  • The target object, None if no object with this name is in the relationship tree.
Clone this wiki locally