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material-ui-swing

A modern, Material Design UI for Java Swing

Skins JComponents to have a Material Design Look and Feel. Most components are responsive, with hover effects, and click effects (no ripple unfortunately). Fonts included.

Screenshot in action below (chessboard not included 😛):

Screenshot

Usage

Go to the releases (or just the target/classes folder in the repo) and download the latest version of material-ui-swing.jar. The OSGi version is available under target. Add it to your project's build path (e.g. for IntelliJ this might help), and you're all set!

Example

import mdlaf.*;
import mdlaf.animation.*;
import javax.swing.*;
import java.awt.*;

public class MaterialUISwingDemo {

	public static void main (String[] args) {
		try {
			UIManager.setLookAndFeel (new MaterialLookAndFeel ());
		}
		catch (UnsupportedLookAndFeelException e) {
			e.printStackTrace ();
		}

		JFrame frame = new JFrame ("Material Design UI for Swing by atharva washimkar");
		frame.setMinimumSize (new Dimension (600, 400));

		JButton button = new JButton ("PRESS ME");
		button.setMaximumSize (new Dimension (200, 200));

		JPanel content = new JPanel ();
		content.add (button);
		frame.add (content, BorderLayout.CENTER);

		// on hover, button will change to a light gray
		MaterialUIMovement.add (button, MaterialColors.GRAY_100);

		frame.pack ();
		frame.setVisible (true);
	}
}

Check src/main/java/MaterialUISwingDemo.java for a slightly longer example of how to use this library (and an explanation of what everything means/does). For a real-world example of usage, see here.

Misc

If there's a component that isn't supported, don't hesitate to open an issue! I can usually code something up for you in a couple of days 😀

A fork of this project exists and is maintained by @vincenzopalazzo, which implements some Android components not found in the traditional Java Swing library.

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