Ubiq is a Unity networking library for research, teaching and development, maintained by the Virtual Environments and Computer Graphics group at UCL. Ubiq is 100% free and open source.
Ubiq's goal is to enable your networked project. It includes message passing, room management, rendezvous and matchmaking, object spawning, shared binary blobs, multiple synchronisation models, lighweight XR interaction examples, customisable avatars and voice chat across Windows, Linux, Android, MacOS, and Javascript running in the browser.
Instructions for setting up your own server are included. Ubiq does not rely on any third-party services, making it GDPR-safe for your experiments.
Ubiq supports Unity 2021.3.22 LTS or later. The samples and default avatars support the Universal Render Pipeline.
If you are building for WebXR, we recommend using Unity 6. If your project requires Unity 2022, bear in mind there is an issue with minor releases after 2022.3.16.
- Add Ubiq using the UPM, with the "Install package from git url..." option:
https://github.com/UCL-VR/ubiq.git#upm
-
Select Ubiq from the package list and import the Demo (XRI) sample.
-
Open the
Assets/Samples/Ubiq/x.y.z/Demo (XRI)/Demo.unity
scene. -
Click
Play
.
You're connected! For next steps see the Getting Started guide in our docs at https://ucl-vr.github.io/ubiq/.
Having a list of projects using Ubiq helps when applying for funding.
If you use Ubiq in any way, please consider telling us using the form below. It only takes 30 seconds, all responses are anonymous, all fields optional, and the data will only be used in aggregate for applications.