Skip to content

Releases: Tthecreator/uiZ

uiZ 4.0

24 Oct 22:55
Compare
Choose a tag to compare

Okay, that is a quick jump from 3.0 to 4.0. I'm making a big version number leap because I want to make it clear that from now on I don't support GMS1.4 any more. The 3.0 release was the last GMS1.4 specific version.

There are no major features. Only conversion, clean up and bug fixes. All UI components have been validated to work with GMS2.3. I had a lot of drawing issues I had to fix with different vertex formats but those should all be solved now. If you do still stumble on any bug, please file an issue on GitHub.

I hope I've finally modernized the asset so more people are wanting to use it. I was afraid that people weren't using it because it doesn't work with the most modern IDE. We we'll see how much that plays a roll. Subsequently, I will be rolling out new GMS2.3 specific tutorial video's to accompany the written tutorials.

uiZ 3.0

21 Sep 21:39
Compare
Choose a tag to compare

Hi everyone!

After a few more years of hard work, I think I'm finally at a point at which I can call version 3.0 complete. This is the very last version that will support GM1.4. I will now start working on converting the project to GMS2.3. All future changes will be made to this converted version. (Except for a few bug fixes here or there).

This release focus on stability and performance. Every single object has been overhauled. Now, only UI elements that actually need to be redrawn are actually redrawn. This means that when the user is not interacting with the UI, the performance hit is absolutely minimal.

Also the manual has seen a complete overhaul of every single page and feature.

With this update a new release method is used: the asset is dual licensed. Once for free under GNU GPL3.0, and once under a proprietary one for commercial use.

I hope everyone finds this asset very useful while making games. If you have any questions or remarks, hit me up!

-Thomas S