Releases: Trinity-11/FoenixIDE
Tile fixes and BCD substraction fix
Added loading of 16x16 and 8x8 sprites in asset loader.
Fixed a bug with sprites not shown when posY >= height - spriteSize or posX >= width - spriteSize.
Fixed issue with WindowX and large tiles. Also fixed the off by 1 issue with small tiles.
When resetting the machine, reset the tilestride...
Fixed SBC (substraction) bug when in decimal mode and the subtrahend is larger than the minuend (difference is negative).
Fixed Scrolling Window
Fixed annoying bug when importing sprites in Asset Window when in F256 mode.
Added dummy SNES controller - it only return $FF for every byte.
Adjusted tile scrolling for small tiles to account for overlap between SSX3 and X0.
F256K2e flat memory emulation
Merged the F256K2e flat memory fork - https://github.com/RetroPM/FoenixIDE
Fixed MemoryWindow issue for old machines, where paging would cause an uncaught exception.
SD Card sub-folders
Fixed trivial bug where the directory list is empty if the SD Card folder has no sub-folders.
Fixed RTC Alert Interrupts and stack overflow issue
PR #62: clandrew - Add --exec-breakpoint command line option for adding a breakpoint on launch.
Fixed the RTC not raising alerts correctly.
Fixed stack overflow issue with 6502 processor.
CPU Window Fixes
Fixed Gamma Offsets in F256K
Release 0.7.0.7
Fixed typo in CPU Window - Address was mis-spelled.
Fixed Gamma Offset for F256K.
Added missing F256K kernel files
Release 0.7.0.6
Added missing F256K kernel files: wget.bin and fm0*.bin
Added MessageBox for bulk.csv reference error
Updated the readme file to include the F256Ks.
Added a message box when a file referenced in bulk.csv is missing from kernel files.
Support for AltGr for Foenix Key
Fixed the joystick handler for the F256JR - this uses VIA0.
Changed default SD card settings to 64MB, 2048 byte, FAT32.
Handling the AltGr keyboard key as the back tick `.