This repository contains a project developed using Unreal Engine 5. This README.md file provides instructions on how to clone the repository, set up the project, and open it on your local machine.
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Unreal Engine 5: Ensure that you have Unreal Engine 5 installed on your machine. You can download it from the Epic Games Launcher.
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Git: You need Git installed on your computer. You can download it from https://git-scm.com/.
Open a terminal or command prompt and navigate to the directory where you want to clone the project. Then, run the following command:
bashCopy code
[git clone https://github.com/your-username/your-repository.git](https://github.com/Kalium-99/Horror_Game-UnrealEngine5.git)
Replace your-username
with your GitHub username and your-repository
with the name of this repository.
- Open Unreal Engine 5.
- In the Unreal Project Browser, click on "Browse" and navigate to the directory where you cloned the repository.
- Select the project file (it typically has a .uproject extension) and click "Open."
Before launching the project, make sure to configure any necessary project settings:
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Plugins: Check if there are any third-party plugins that need to be enabled. Refer to the project documentation for details.
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Engine Version: Ensure that the project is set to use Unreal Engine 5. If prompted to upgrade the project to a newer engine version, follow the prompts.
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Additional Configurations: Review the project-specific documentation or README files for any additional setup instructions.
Once the project is set up, you can open it by double-clicking on the project file (with the .uproject extension) in the file explorer, or by opening Unreal Engine 5 and selecting the project from the "Recently Opened Projects" list.
If you wish to contribute to this project, please follow the guidelines outlined in the CONTRIBUTING.md file (if available).
If you encounter any issues or have questions, please check the Issues section of this repository to see if the problem has been reported. If not, feel free to open a new issue.
This project is licensed under the MIT License, which means you are free to use, modify, and distribute the code as long as you include the original copyright and license notice.